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» A Scenario Construction Process
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GECCO
2008
Springer
161views Optimization» more  GECCO 2008»
14 years 11 months ago
Neuro-evolution for a gathering and collective construction task
In this paper we apply three Neuro-Evolution (NE) methods as controller design approaches in a collective behavior task. These NE methods are Enforced Sub-Populations, MultiAgent ...
D. W. F. van Krevelen, Geoff S. Nitschke
ICC
2009
IEEE
146views Communications» more  ICC 2009»
14 years 8 months ago
On Construction of Moderate-Length LDPC Codes over Correlated Erasure Channels
The design of moderate-length erasure correcting low-density parity-check (LDPC) codes over correlated erasure channels is considered. Although the asymptotic LDPC code design rema...
Gianluigi Liva, Balázs Matuz, Zoltán...
PODS
2002
ACM
138views Database» more  PODS 2002»
15 years 10 months ago
Fast Algorithms For Hierarchical Range Histogram Construction
Data Warehousing and OLAPapplications typically view data as having multiple logical dimensions e.g., product, location with natural hierarchies de ned on each dimension. OLAP que...
Sudipto Guha, Nick Koudas, Divesh Srivastava
IPPS
2005
IEEE
15 years 4 months ago
Automatic Construction and Evaluation of Performance Skeletons
The performance skeleton of an application is a short running program whose execution time in any scenario reflects the estimated execution time of the application it represents....
Sukhdeep Sodhi, Jaspal Subhlok
WSCG
2001
86views more  WSCG 2001»
14 years 12 months ago
Object-Centered Navigation in Virtual Construction Applications
In this paper we present a novel concept for navigation in virtual environments. While a variety of navigation metaphors have been proposed for immersive VR, desktop scenarios are...
Colette Elcacho, Thomas Dingel, Reinhard Klein