In this paper we introduce a method to partition UNITY system speci cations into software and hardware parts. This method considers di erent design possibilities and de nes cost f...
Prometheus is an agent-oriented software engineering methodology. The Prometheus Design Tool (PDT) is a software tool that supports a designer who is using the Prometheus methodol...
Abstract. In this paper we address how interaction design and agile development work together, with a focus on the issue of interaction design being done “up-front”, before sof...