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» A Science of Software Design
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CHI
1994
ACM
15 years 10 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
JCSS
2008
138views more  JCSS 2008»
15 years 6 months ago
Reducing mechanism design to algorithm design via machine learning
We use techniques from sample-complexity in machine learning to reduce problems of incentive-compatible mechanism design to standard algorithmic questions, for a broad class of re...
Maria-Florina Balcan, Avrim Blum, Jason D. Hartlin...
CSE
2009
IEEE
16 years 1 months ago
HACK: A Health-Based Access Control Mechanism for Dynamic Enterprise Environments
—Current access control schemes focus on the user and their rights and privileges relating to the access to both initiating functionality and accessing information. This approach...
Chenjia Wang, Kevin P. Monaghan, Weisong Shi
154
Voted
SIGSOFT
2008
ACM
16 years 7 months ago
On exceptions and the software development life cycle
ion that the system under development is looked at. We outline a mapping relating exceptions at a high level action to exceptions and other software artifacts at vels of abstractio...
Jörg Kienzle
ICSE
1993
IEEE-ACM
15 years 10 months ago
Formal Approaches to Software Architecture
Over the past 15 years there has been increasing recognition that careful attention to the design of a system’s software architecture is critical to satisfying its requirements ...
David Garlan