Optimal resource scheduling in multiagent systems is a computationally challenging task, particularly when the values of resources are not additive. We consider the combinatorial ...
Dmitri A. Dolgov, Michael R. James, Michael E. Sam...
We propose a novel method of robustly and automatically creating surface meshes from the very sparsely populated 3D point clouds typically produced by Structure from Motion algori...
Distributed constraint satisfaction, in its most general acceptation, involves a collection of agents solving local constraint satisfaction subproblems, and a communication protoco...
In this paper we present a dynamic data structure, useful for robot navigation in an unknown, simplyconnected planar environment. The guiding philosophy in this work is to avoid t...
Let a tuple of n objects obeying a query graph (QG) be called the n-tuple. The “Ddistance-value” of this n-tuple is the value of a linear function of distances of the n objects...
Antonio Corral, Yannis Manolopoulos, Yannis Theodo...