We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
Peer-to-peer file-sharing networks are currently receiving much attention as a means of sharing and distributing information. However, as recent experience shows, the anonymous, o...
Sepandar D. Kamvar, Mario T. Schlosser, Hector Gar...
In this paper, we examine two multi-agent based representations of SATs and further experimentally study the topologies of resulting agent networks. We show that different repres...
Background: Optimization theory has been applied to complex biological systems to interrogate network properties and develop and refine metabolic engineering strategies. For examp...
Erwin P. Gianchandani, Matthew A. Oberhardt, Antho...
Server virtualization more readily enables the collocation of disparate workloads on a shared physical platform. When employed on systems across a data center, the result can be a...