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NETGAMES
2005
ACM
15 years 4 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
101
Voted
WOWMOM
2005
ACM
148views Multimedia» more  WOWMOM 2005»
15 years 4 months ago
Evaluation of Peer-to-Peer Network Content Discovery Techniques over Mobile Ad Hoc Networks
Both Mobile Ad Hoc Networks (MANETs) and Peer-toPeer (P2P) Networks are decentralized and self-organizing networks with dynamic topology and responsible for routing queries in a d...
Leonardo B. Oliveira, Isabela G. Siqueira, Daniel ...
SIGIR
2004
ACM
15 years 4 months ago
Length normalization in XML retrieval
XML retrieval is a departure from standard document retrieval in which each individual XML element, ranging from italicized words or phrases to full blown articles, is a potential...
Jaap Kamps, Maarten de Rijke, Börkur Sigurbj&...
84
Voted
WCW
2004
Springer
15 years 4 months ago
ShortCuts: Using Soft State to Improve DHT Routing
Distributed hash tables are increasingly being proposed as the core substrate for content delivery applications in the Internet, such as cooperative Web caches, Web index and sear...
Kiran Tati, Geoffrey M. Voelker
HICSS
2003
IEEE
186views Biometrics» more  HICSS 2003»
15 years 4 months ago
Personalization through Mask Marketing
Customized marketing, so called 1-to-1 marketing, is often viewed as the panacea of e-commerce. User profiles, such as click streams logging every site the user accesses, are expl...
Moritz Strasser, Alf Zugenmaier