In this paper, we present a new algorithm to reconstruct 3D surfaces from an unorganized point cloud based on generalizing the MPU implicit algorithm through introducing a powerfu...
Since the pioneering work of Gibson in 1950, ShapeFrom-Texture has been considered by researchers as a hard problem, mainly due to restrictive assumptions which often limit its ap...
We propose a framework for 3D geometry processing that provides direct access to surface curvature to facilitate advanced shape editing, filtering, and synthesis algorithms. The c...
—This paper presents a framework to restore the 2D content printed on documents in the presence of geometric distortion and nonuniform illumination. Compared with text-based docu...
Michael S. Brown, Mingxuan Sun, Ruigang Yang, Lin ...
s of the LIX Fall Colloquium 2008: Emerging Trends in Visual Computing Frank Nielsen Ecole Polytechnique, Palaiseau, France Sony CSL, Tokyo, Japan Abstract. We list the abstracts o...