We present a simple and efficient approach to turn laser-scanned human geometry into a realistically moving virtual avatar. Instead of relying on the classical skeleton-based ani...
Edilson de Aguiar, Christian Theobalt, Carsten Sto...
In this paper, we propose a novel predictive model for
object boundary, which can integrate information from any
sources. The model is a dynamic “object” model whose
manifes...
Tian Shen (Lehigh University), Hongsheng Li (Lehig...
It has been technically challenging to effectively model and simulate elastic deformation of spline-based, thin-shell objects of complicated topology. This is primarily because tra...
CAD systems have yet to become usable at the early stages of product ideation, where precise shape definitions and sometimes even design intentions are not fully developed. To over...
In this paper, we present an efficient method to synthesize large-scale scenes, such as broad city landscapes. To date, model based approaches have mainly been adopted for this pu...