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VR
2007
IEEE
118views Virtual Reality» more  VR 2007»
15 years 4 months ago
Rapid Animation of Laser-scanned Humans
We present a simple and efficient approach to turn laser-scanned human geometry into a realistically moving virtual avatar. Instead of relying on the classical skeleton-based ani...
Edilson de Aguiar, Christian Theobalt, Carsten Sto...
CVPR
2009
IEEE
16 years 5 months ago
Active Volume Models for 3D Medical Image Segmentation
In this paper, we propose a novel predictive model for object boundary, which can integrate information from any sources. The model is a dynamic “object” model whose manifes...
Tian Shen (Lehigh University), Hongsheng Li (Lehig...
CGI
2006
IEEE
15 years 4 months ago
Spline Thin-Shell Simulation of Manifold Surfaces
It has been technically challenging to effectively model and simulate elastic deformation of spline-based, thin-shell objects of complicated topology. This is primarily because tra...
Kexiang Wang, Ying He 0001, Xiaohu Guo, Hong Qin
DSVIS
2003
Springer
15 years 3 months ago
Calligraphic Interfaces: Mixed Metaphors for Design
CAD systems have yet to become usable at the early stages of product ideation, where precise shape definitions and sometimes even design intentions are not fully developed. To over...
João Paulo Pereira, Joaquim A. Jorge, Vasco...
CVPR
2001
IEEE
16 years 10 days ago
Light Field Rendering for Large-Scale Scenes
In this paper, we present an efficient method to synthesize large-scale scenes, such as broad city landscapes. To date, model based approaches have mainly been adopted for this pu...
Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi