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SIBGRAPI
2007
IEEE
15 years 4 months ago
A Simple Framework for Natural Animation of Digitized Models
We present a versatile, fast and simple framework to generate animations of scanned human characters from input optical motion capture data. Our method is purely meshbased and req...
Edilson de Aguiar, Rhaleb Zayer, Christian Theobal...
PG
2002
IEEE
15 years 3 months ago
A Simple Method for Modeling Wrinkles on Human Skin
Realism of rendered human skin can be strongly enhanced by taking into account skin wrinkles. However, modeling wrinkles is a difficult task, and considerable time and effort are ...
Yosuke Bando, Takaaki Kuratate, Tomoyuki Nishita
AFRIGRAPH
2004
ACM
15 years 4 months ago
Interactive ray tracing of free-form surfaces
Even though the speed of software ray tracing has recently been increased to interactive performance even on standard PCs, these systems usually only supported triangles as geomet...
Carsten Benthin, Ingo Wald, Philipp Slusallek
CGF
2006
89views more  CGF 2006»
14 years 10 months ago
Sweep-based Freeform Deformations
We propose a sweep-based approach to the freeform deformation of three-dimensional objects. Instead of using a volume enclosing the whole object, we approximate only its deformabl...
Seung-Hyun Yoon, Myung-Soo Kim
SMI
1999
IEEE
155views Image Analysis» more  SMI 1999»
15 years 2 months ago
Elastodynamic Shape Modeling in Virtual Medicine
Surgical simulation is the coming training method for medical education. The main reasons for this are the reduced risk for the patients and the easy repeatability of complicated ...
Arne Radetzky, Andreas Nürnberger, Michael Te...