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110
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NOSSDAV
2005
Springer
15 years 6 months ago
Multi-context voice communication in a SIP/SIMPLE-based shared virtual sound room with early reflections
An improved prototype of the “voiscape” voice communication medium has been developed and subjectively evaluated. Voiscape enables natural and seamless voice communication by ...
Yasusi Kanada
123
Voted
NOSSDAV
2005
Springer
15 years 6 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
119
Voted
ICN
2005
Springer
15 years 6 months ago
Scheduling Algorithms for Input Queued Switches Using Local Search Technique
Input Queued switches have been very well studied in the recent past. The Maximum Weight Matching (MWM) algorithm is known to deliver 100% throughput under any admissible traffic. ...
Yanfeng Zheng, Simin He, Shutao Sun, Wen Gao
85
Voted
ASPLOS
2004
ACM
15 years 6 months ago
Coherence decoupling: making use of incoherence
This paper explores a new technique called coherence decoupling, which breaks a traditional cache coherence protocol into two protocols: a Speculative Cache Lookup (SCL) protocol ...
Jaehyuk Huh, Jichuan Chang, Doug Burger, Gurindar ...
CASES
2004
ACM
15 years 6 months ago
Safely exploiting multithreaded processors to tolerate memory latency in real-time systems
A coarse-grain multithreaded processor can effectively hide long memory latencies by quickly switching to an alternate task when the active task issues a memory request, improving...
Ali El-Haj-Mahmoud, Eric Rotenberg