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ENVSOFT
2006
87views more  ENVSOFT 2006»
14 years 10 months ago
What every agent-based modeller should know about floating point arithmetic
Floating point arithmetic is a subject all too often ignored, yet, for agent-based models in particular, it has the potential to create misleading results, and even to influence e...
J. Gareth Polhill, Luis R. Izquierdo, Nicholas Mar...
82
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TIT
2008
76views more  TIT 2008»
14 years 10 months ago
A Quasi-Random Approach to Space-Time Codes
This paper presents a quasi-random approach to space-time (ST) codes. The basic principle is conceptually simple, yet still very effective and flexible regarding the transmission ...
Keying Y. Wu, Li Ping
CG
2005
Springer
14 years 10 months ago
A hierarchical sampling approach for polygonizing variational implicit surfaces
This article discusses an enhanced polygonization algorithm for variational implicit surfaces. The polygonization scheme is a simple hierarchical adaptation of the Marching Cubes ...
Alvaro Cuno, Claudio Esperança, Antonio A. ...
IV
2010
IEEE
211views Visualization» more  IV 2010»
14 years 8 months ago
Taggram: Exploring Geo-data on Maps through a Tag Cloud-Based Visualization
Searching and exploring on digital maps are normally performed through simple text boxes and zoomand-pan interfaces. In this paper, however, we present a novel technique, namely T...
Dinh-Quyen Nguyen, Heidrun Schumann
TSP
2010
14 years 4 months ago
On optimum regenerative relaying with imperfect channel knowledge
This paper is concerned with the performance of a regenerative relaying protocol on fading wireless channels with imperfect channel knowledge at the receivers. Assuming a single s...
Ramesh Annavajjala