In this work, we present an active-learning algorithm for piecewise planar 3D reconstruction of a scene. While previous interactive algorithms require the user to provide tedious i...
Adarsh Kowdle, Yao-Jen Chang, Andrew Gallagher, Ts...
Many recent applications deal with data streams, conceptually endless sequences of data records, often arriving at high flow rates. Standard data-mining techniques typically assu...
Hanady Abdulsalam, David B. Skillicorn, Patrick Ma...
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
We consider feature selection in the semi-supervised learning setting. This problem is rarely addressed in the literature. We propose a new algorithm as a natural extension of the...
We present randomized algorithms for computing many faces in an arrangement of lines or of segments in the plane, which are considerably simpler and slightly faster than the previo...