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» A Simulated Student Can Improve Collaborative Learning
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CEC
2009
IEEE
15 years 4 months ago
On-line neuroevolution applied to The Open Racing Car Simulator
— The application of on-line learning techniques to modern computer games is a promising research direction. In fact, they can be used to improve the game experience and to achie...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
CN
2000
128views more  CN 2000»
14 years 9 months ago
The Network Workbench: network simulation software for academic investigation of Internet concepts
Simulation offers significant advantages as a basis for academic projects in computer networking. many unimportant details can be abstracted away, and also because simulations can...
J. Mark Pullen
AGS
2009
Springer
15 years 4 months ago
Intelligent Agent Modeling as Serious Game
We propose a novel approach to intelligent tutoring gaming simulations designed for both educational and inquiry purposes in complex multi-actor systems such as infrastructures or...
D. W. F. van Krevelen
JUCS
2010
97views more  JUCS 2010»
14 years 8 months ago
Usage-based Object Similarity
: Recommender systems are widely used online to support users in finding relevant information. They can be based on different techniques such as content-based and collaborative ...
Katja Niemann, Maren Scheffel, Martin Friedrich, U...
SIGUCCS
2006
ACM
15 years 3 months ago
Automated podcasting solution expands the boundaries of the classroom
A scalable podcast solution developed at the University of Washington makes the podcasting of class lectures easy for faculty by automating the capture, uploading, and delivery of...
David Aldrich, Bradley Bell, Tim Batzel