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AAAI
2010
14 years 11 months ago
Learning Simulation Control in General Game-Playing Agents
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
Hilmar Finnsson, Yngvi Björnsson
CONTEXT
2007
Springer
15 years 3 months ago
CAMOU: A Simple Integrated eLearning and Planning Techniques Tool
In this paper we present an educational tool which has been designed to manage (learning) knowledge acquired from the interactions with the students, and to automatically aids educ...
David Camacho, María Dolores Rodrígu...
ICDCS
2008
IEEE
15 years 4 months ago
Towards Multi-Site Collaboration in 3D Tele-Immersive Environments
3D tele-immersion (3DTI) has recently emerged as a new way of video-mediated collaboration across the Internet. Unlike conventional 2D video-conferencing systems, it can immerse r...
Wanmin Wu, Zhenyu Yang, Indranil Gupta, Klara Nahr...
GLOBECOM
2009
IEEE
14 years 7 months ago
CatchIt: Detect Malicious Nodes in Collaborative Spectrum Sensing
Collaborative spectrum sensing in cognitive radio networks has been proposed as an efficient way to improve the performance of primary users detection. In collaborative spectrum se...
Wenkai Wang, Husheng Li, Yan Sun, Zhu Han
ICSTM
2000
164views Management» more  ICSTM 2000»
14 years 11 months ago
Building Sustainable Interest in Modelling in the Classroom
System Dynamics has had a tough time breaking into High Schools. Like all good ideas the most difficult part is convincing those who would most benefit that this new approach is i...
Gordon Kubanek