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ECBS
1997
IEEE
118views Hardware» more  ECBS 1997»
15 years 2 months ago
A generic system for interactive real-time animation
We present a new approach to an interactive design and analysis environment for visual languages. The main components, i.e., editor, animator, and interpreter, are introduced. The...
Marita Dücker, Georg Lehrenfeld, Wolfgang M&u...
CODES
2001
IEEE
15 years 1 months ago
Compiler-directed selection of dynamic memory layouts
Compiler technology is becoming a key component in the design of embedded systems, mostly due to increasing participation of software in the design process. Meeting system-level ob...
Mahmut T. Kandemir, Ismail Kadayif
DSN
2004
IEEE
15 years 1 months ago
Fault Tolerance Tradeoffs in Moving from Decentralized to Centralized Embedded Systems
Some safety-critical distributed embedded systems may need to use centralized components to achieve certain dependability properties. The difficulty in combining centralized and d...
Jennifer Morris, Daniel Kroening, Philip Koopman
99
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SCESM
2006
ACM
247views Algorithms» more  SCESM 2006»
15 years 3 months ago
Automating software architecture exploration with M2Aspects
An important step in the development of large-scale distributed reactive systems is the design of effective system architectures. The early availability of prototypes facilitates...
Ingolf H. Krüger, Gunny Lee, Michael Meisinge...
LCTRTS
2001
Springer
15 years 2 months ago
A Dynamic Programming Approach to Optimal Integrated Code Generation
Phase-decoupled methods for code generation are the state of the art in compilers for standard processors but generally produce code of poor quality for irregular target architect...
Christoph W. Keßler, Andrzej Bednarski