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CEC
2009
IEEE
15 years 6 months ago
Lamarckian neuroevolution for visual control in the Quake II environment
Abstract— A combination of backpropagation and neuroevolution is used to train a neural network visual controller for agents in the Quake II environment. The agents must learn to...
Matt Parker, Bobby D. Bryant

Publication
234views
15 years 3 months ago
Evolution of Analog Networks using Local String Alignment on Highly Reorganizable Genomes
We introduce and apply a genetic representation for analog electronic circuits based on the association of character strings extracted from the genome with the terminals and param...
Claudio Mattiussi, Dario Floreano
DAGSTUHL
2003
15 years 1 months ago
Removing Some 'A' from AI: Embodied Cultured Networks
We embodied networks of cultured biological neurons in simulation and in robotics. This is a new research paradigm to study learning, memory, and information processing in real tim...
Douglas J. Bakkum, Alexander C. Shkolnik, Guy Ben-...
GECCO
2007
Springer
186views Optimization» more  GECCO 2007»
15 years 6 months ago
Evolving controllers for simulated car racing using object oriented genetic programming
Several different controller representations are compared on a non-trivial problem in simulated car racing, with respect to learning speed and final fitness. The controller rep...
Alexandros Agapitos, Julian Togelius, Simon M. Luc...
EVOW
2008
Springer
15 years 1 months ago
Artificial Creatures for Object Tracking and Segmentation
We present a study on the use of soft computing techniques for object tracking/segmentation in surveillance video clips. A number of artificial creatures, conceptually, "inhab...
Luca Mussi, Stefano Cagnoni