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» A Software Component Model and Its Preliminary Formalisation
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NETGAMES
2004
ACM
15 years 2 months ago
Implementation of a service platform for online games
Large-scale multiplayer online games require considerable investment in hosting infrastructures. However, the difficulty of predicting the success of a new title makes investing ...
Anees Shaikh, Sambit Sahu, Marcel-Catalin Rosu, Mi...
SC
2003
ACM
15 years 2 months ago
Quantifying and Improving the Availability of High-Performance Cluster-Based Internet Services
Cluster-based servers can substantially increase performance when nodes cooperate to globally manage resources. However, in this paper we show that cooperation results in a substa...
Kiran Nagaraja, Neeraj Krishnan, Ricardo Bianchini...
EDBT
2000
ACM
15 years 1 months ago
Performance and Availability Assessment for the Configuration of Distributed Workflow Management Systems
Workflow management systems (WFMSs) that are geared for the orchestration of enterprise-wide or even "virtual-enterprise"-style business processes across multiple organi...
Michael Gillmann, Jeanine Weißenfels, Gerhar...
EUROPAR
2000
Springer
15 years 1 months ago
Use of Performance Technology for the Management of Distributed Systems
This paper describes a toolset, PACE, that provides detailed predictive performance information throughout the implementation and execution stages of an application. It is structur...
Darren J. Kerbyson, John S. Harper, Efstathios Pap...
ICDCSW
2007
IEEE
14 years 9 months ago
A Middleware Support for Agent-Based Application Mobility in Pervasive Environments
—Application mobility is an efficient way to mask uneven conditioning and reduce users’ distractions in pervasive environments. However, since mobility brings more dynamism and...
Yu Zhou, Jiannong Cao, Vaskar Raychoudhury, Joanna...