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» A Software Process Scheduling Simulator
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HIPEAC
2005
Springer
15 years 3 months ago
A Single (Unified) Shader GPU Microarchitecture for Embedded Systems
We present and evaluate the TILA-rin GPU microarchitecture for embedded systems using the ATTILA GPU simulation framework. We use a trace from an execution of the Unreal Tournament...
Victor Moya Del Barrio, Carlos González, Jo...
UML
2005
Springer
15 years 3 months ago
Modeling Aspect-Oriented Compositions
Crosscutting concerns are pervasive in embedded software, because of the various constraints imposed by the environment and the stringent QOS requirements on the system. This pape...
Thomas Cottenier, Aswin van den Berg, Tzilla Elrad
IUI
2003
ACM
15 years 3 months ago
Supporting plan authoring and analysis
Interactive tools to help users author plans or processes are essential in a variety of domains. KANAL helps users author sound plans by simulating them, checking for a variety of...
Jihie Kim, Jim Blythe
UML
2001
Springer
15 years 2 months ago
Formalization of UML-Statecharts
The work presented here is part of a project that aims at the definition of a methodology for developing realtime software systems based on UML. In fact, being relatively easy to ...
Michael von der Beeck
CODES
2000
IEEE
15 years 2 months ago
ASDEN: a comprehensive design framework vision for automotive electronic control systems
The automotive electronics industry is experiencing an era of unprecedented growth. Driven by emissions and safety legislation, fuel economy constraints, cost constraints, and cus...
Deborah Wilson, Daniel Dayton, R. Todd Hansell