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» A Spatial Model of Interaction in Large Virtual Environments
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ICRA
2000
IEEE
125views Robotics» more  ICRA 2000»
15 years 4 months ago
Haptic Interaction with Global Deformations
Force feedback coupled with a real-time physically realistic graphic display provides a human operator with an artificial sense of presence in a virtual environment. Furthermore,...
Yan Zhuang, John F. Canny
VISUALIZATION
1998
IEEE
15 years 3 months ago
Large scale terrain visualization using the restricted quadtree triangulation
Real-time rendering of triangulated surfaces has attracted growing interest in the last few years. However, interactive visualization of very large scale grid digital elevation mo...
Renato Pajarola
CGF
2004
134views more  CGF 2004»
14 years 11 months ago
An Eye Gaze Model for Dyadic Interaction in an Immersive Virtual Environment: Practice and Experience
This paper describes a behavioural model used to simulate realistic eye-gaze behaviour and body animations for avatars representing participants in a shared immersive virtual envi...
Vinoba Vinayagamoorthy, Maia Garau, Anthony Steed,...
EGH
2003
Springer
15 years 4 months ago
CULLIDE: interactive collision detection between complex models in large environments using graphics hardware
We present a novel approach for fast collision detection between multiple deformable and breakable objects in a large environment using graphics hardware. Our algorithm takes into...
Naga K. Govindaraju, Stephane Redon, Ming C. Lin, ...
HT
2000
ACM
15 years 4 months ago
Hypermedia in the virtual project room - toward open 3D spatial hypermedia
This paper discusses hypermedia aspects of the design of a Virtual Project Room. Based on ethnographic and participatory design studies of landscape architects’ and architects&#...
Preben Mogensen, Kaj Grønbæk