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DIMACS
1996
15 years 28 days ago
Easier Ways to Win Logical Games
in Structure'95. 14] R. Fagin. Easier ways to win logical games. In Proc. DIMACS Workshop on Descriptive Complexity and Finite Models, AMS 1997. 15] R. Fagin, L. Stockmeyer, M...
Ronald Fagin
ICCV
2007
IEEE
16 years 1 months ago
3-D Reconstruction from Sparse Views using Monocular Vision
We consider the task of creating a 3-d model of a large novel environment, given only a small number of images of the scene. This is a difficult problem, because if the images are...
Ashutosh Saxena, Min Sun, Andrew Y. Ng
103
Voted
CCGRID
2006
IEEE
15 years 5 months ago
Proposal of MPI Operation Level Checkpoint/Rollback and One Implementation
With the increasing number of processors in modern HPC(High Performance Computing) systems, there are two emergent problems to solve. One is scalability, the other is fault tolera...
Yuan Tang, Graham E. Fagg, Jack Dongarra
TASE
2008
IEEE
14 years 11 months ago
Group Elevator Scheduling With Advance Information for Normal and Emergency Modes
Group elevator scheduling has long been recognized as an important problem for building transportation efficiency, since unsatisfactory elevator service is one of the major complai...
Peter B. Luh, Bo Xiong, Shi-Chung Chang
71
Voted
ICWE
2010
Springer
15 years 4 months ago
Interfaces for Scripting: Making Greasemonkey Scripts Resilient to Website Upgrades
Thousands of users are streamlining their Web interactions through user scripts using special weavers such as Greasemonkey. Thousands of programmers are releasing their scripts in ...
Oscar Díaz, Cristóbal Arellano, Jon ...