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ICWL
2007
Springer
16 years 9 days ago
Discovery of Educational Objective on E-Learning Resource: A Competency Approach
It is indeed important to implement e-Learning platforms for education and training purposes in a variety of domains. However, facing the enormous amount of learning resources, gui...
Shi-Ming Huang, Hsiang-Yuan Hsueh, Jing-Shiuan Hua
EUROMICRO
2003
IEEE
15 years 11 months ago
Extreme Programming: First Results from a Controlled Case Study
Extreme programming (XP) is the most well known agile software development method. Many experience reports have been published in recent years. Successful XP adoptions have howeve...
Pekka Abrahamsson
JAISE
2011
238views more  JAISE 2011»
15 years 19 days ago
A bio-inspired system model for interactive surveillance applications
Advances in computer vision and pattern recognition research are leading to video surveillance systems with improved scene analysis capabilities. However, up to now few works have ...
Alessio Dore, Matteo Pinasco, Lorenzo Ciardelli, C...
EICS
2009
ACM
16 years 20 days ago
Engineering crowd interaction within smart environments
Smart environments (e.g., airports, hospitals, stadiums, and other physical spaces using ubiquitous computing to empower many mobile people) provide novel challenges for usability...
Michael D. Harrison, Mieke Massink, Diego Latella
EUROSYS
2011
ACM
14 years 9 months ago
CloneCloud: elastic execution between mobile device and cloud
Mobile applications are becoming increasingly ubiquitous and provide ever richer functionality on mobile devices. At the same time, such devices often enjoy strong connectivity wi...
Byung-Gon Chun, Sunghwan Ihm, Petros Maniatis, May...