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CA
1999
IEEE
15 years 4 months ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe
SOUPS
2005
ACM
15 years 5 months ago
Developing privacy guidelines for social location disclosure applications and services
In this article, we describe the design process of Reno, a location-enhanced, mobile coordination tool and person finder. The design process included three field experiments: a ...
Giovanni Iachello, Ian E. Smith, Sunny Consolvo, M...
ACMDIS
2006
ACM
15 years 5 months ago
Supporting ethnographic studies of ubiquitous computing in the wild
Ethnography has become a staple feature of IT research over the last twenty years, shaping our understanding of the social character of computing systems and informing their desig...
Andy Crabtree, Steve Benford, Chris Greenhalgh, Pa...
PERVASIVE
2005
Springer
15 years 5 months ago
Task Partitioning in Smart Environments
This paper studies the use of a Bluetooth enabled mobile phone as a controlling device in a smart environment. Main focus for the work is partitioning of the functionality and the...
Markus Ritala, Jukka Vanhala
CANDC
2007
ACM
15 years 3 months ago
Tool support for creativity using externalizations
Within the creativity community, researchers and practitioners have developed and studied various support tools and environments. It is important to learn from these tools and env...
Andrew Warr, Eamonn O'Neill