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DIMEA
2008
164views Multimedia» more  DIMEA 2008»
15 years 1 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
NOSSDAV
2009
Springer
15 years 6 months ago
A delaunay triangulation architecture supporting churn and user mobility in MMVEs
This article proposes a new distributed architecture for update message exchange in massively multi-user virtual environments (MMVE). MMVE applications require delivery of updates...
Mohsen Ghaffari, Behnoosh Hariri, Shervin Shirmoha...
DOA
2001
132views more  DOA 2001»
15 years 1 months ago
Mobile RMI: Supporting Remote Access to Java Server Objects on Mobile Hosts
Java Remote Method Invocation (RMI) is a specification for building distributed object-oriented applications. RMI was designed primarily for use in conventional, wired computing e...
Tom Wall, Vinny Cahill
MHCI
2009
Springer
15 years 6 months ago
Ubikequitous computing: designing interactive experiences for cyclists
This paper charts the distinctive challenges of designing mobile experiences for cyclists and presents two studies of mobile cyclebased experiences: one a heritage tour; the other...
Duncan Rowland, Martin Flintham, Leif Oppermann, J...
ICRA
2005
IEEE
122views Robotics» more  ICRA 2005»
15 years 5 months ago
Supervised Learning of Places from Range Data using AdaBoost
— This paper addresses the problem of classifying places in the environment of a mobile robot into semantic categories. We believe that semantic information about the type of pla...
Óscar Martínez Mozos, Cyrill Stachni...