We present findings of an observational study investigating how young children interact with augmented reality story books. Children aged between 6 and 7 read and interacted with o...
Pervasive user mobility, wireless connectivity and the widespread diffusion of portable devices raise new challenges for ubiquitous service provisioning. An emerging architecture ...
Antonio Corradi, Rebecca Montanari, Daniela Tibald...
With the increasing prevalence of mobile devices, computing is being carried out on devices with varied resource constraints and is afflicted by constant changes in run-time conte...
Nalini Moti Belaramani, Cho-Li Wang, Francis C. M....
In this study, we design a learning environment to foster participants' creative attitude and evaluate its effectiveness in a university class. Our educational program consis...
— The Mobile Robot Programming Laboratory course has been taught at Carnegie Mellon University for the past twelve years. It is a problem-driven class designed for students with ...