The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today’...
Christian Theobalt, Marcus A. Magnor, Pascal Sch&u...
This paper presents a video-based motion modeling technique for generating physically realistic human motion from monocular video sequences. We formulate the video-based motion mo...
The Domain Name System, DNS, is based on nameserver delegations, which introduce complex and subtle dependencies between names and nameservers. In this paper, we present results f...
Abstract In recent years, automatic human action recognition has been widely researched within the computer vision and image processing communities. Here we propose a realtime, emb...
Hongying Meng, Michael Freeman, Nick Pears, Chris ...
The human vision system has adaptation mechanisms that cannot be managed with the classic tri-stimulus color theory. The effects of these mechanisms are clearly visible in some we...