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» A Survey of Human Computation Systems
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WINET
2010
178views more  WINET 2010»
14 years 4 months ago
Zero-configuration indoor localization over IEEE 802.11 wireless infrastructure
With the technical advances in ubiquitous computing and wireless networking, there has been an increasing need to capture the context information (such as the location) and to figu...
Hyuk Lim, Lu-Chuan Kung, Jennifer C. Hou, Haiyun L...
ATAL
2008
Springer
14 years 12 months ago
Autonomous virtual humans and lower animals: from biomechanics to intelligence
The confluence of virtual reality and artificial life, an emerging discipline that spans the computational and biological sciences, has yielded synthetic worlds inhabited by reali...
Demetri Terzopoulos
MOBISYS
2008
ACM
15 years 9 months ago
Sherlock: automatically locating objects for humans
Over the course of a day a human interacts with tens or hundreds of individual objects. Many of these articles are nomadic, relying on human memory to manually index, inventory, o...
Aditya Nemmaluri, Mark D. Corner, Prashant J. Shen...
GECCO
2007
Springer
138views Optimization» more  GECCO 2007»
15 years 4 months ago
Implementation issues for an interactive evolutionary computation system
The design and development of an Interactive Evolutionary Computation (IEC) system needs to take into account the implementation issues found when delivering the system to “Real...
Mark R. N. Shackelford
CGA
2011
14 years 1 months ago
Intuitive Interactive Human-Character Posing with Millions of Example Poses
We present a data-driven algorithm for interactive 3D human character posing. We formulate the problem in a maximum a posteriori (MAP) framework by combining the user’s inputs w...
Xiaolin K. Wei, Jinxiang Chai