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ITS
2000
Springer
116views Multimedia» more  ITS 2000»
15 years 1 months ago
An Adaptive, Collaborative Environment to Develop Good Habits in Programming
In this paper we discuss how computer supported collaborative learning (CSCL) can be deployed to develop new skills and habits in students at university level. These considerations...
Aurora Vizcaíno, Juan Contreras-Castillo, J...
100
Voted
IJDET
2010
157views more  IJDET 2010»
14 years 6 months ago
Integrating Adaptive Games in Student-Centered Virtual Learning Environments
: The increasing adoption of e-Learning technology is facing new challenges such as how to produce student-centered systems that can be adapted to the needs of each student. In thi...
Ángel del Blanco, Javier Torrente, Pablo Mo...
LREC
2008
94views Education» more  LREC 2008»
14 years 11 months ago
The PIT Corpus of German Multi-Party Dialogues
The PIT corpus is a German multi-media corpus of multi-party dialogues recorded in a Wizard-of-Oz environment at the University of Ulm. The scenario involves two human dialogue pa...
Petra-Maria Strauß, Holger Hoffmann, Wolfgan...
ATAL
2005
Springer
15 years 3 months ago
Designing multiparty interaction support in Elva, an embodied tour guide
Although social research into group interaction has flourished since the 20th century, the technology of embodied conversational agents for handling multiparty interaction is stil...
Jun Zheng, Xiang Yuan, Yam San Chee
CHI
2008
ACM
15 years 10 months ago
Implementing eye-based user-aware e-learning
We propose an e-learning scenario where eye tracking is exploited to get valuable data about user behavior. What we look at -- as well as how we do that -- can in fact be used to ...
Marco Porta