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VR
2000
IEEE
101views Virtual Reality» more  VR 2000»
15 years 1 months ago
Multimodal Menu Presentation and Selection in Immersive Virtual Environments
Usability has become one of the key ingredients in making virtual reality (VR) systems work, and a big part of a usable VR system is in the design of effective interface/interacti...
Namgyu Kim, Gerard Jounghyun Kim, Chan-Mo Park, In...
ICALT
2006
IEEE
15 years 3 months ago
Augmented Learning: Context-Aware Mobile Augmented Reality Architecture for Learning
Mobile Augmented Reality System (MARS) based elearning environments equip a learner with a mobile wearable see-through display that interacts with training/learning software. MARS...
Jayfus T. Doswell
ACMACE
2005
ACM
15 years 3 months ago
A pressure sensing floor for interactive media applications
This paper explores the design of a reconfigurable large-area high-resolution pressure sensing floor to help study human dance movement. By measuring the pressure of a user intera...
Prashant Srinivasan, David Birchfield, Gang Qian, ...
87
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AIHC
2007
Springer
15 years 3 months ago
Gaze-X: Adaptive, Affective, Multimodal Interface for Single-User Office Scenarios
This paper describes an intelligent system that we developed to support affective multimodal human-computer interaction (AMM-HCI) where the user’s actions and emotions are modele...
Ludo Maat, Maja Pantic
ACHI
2009
IEEE
15 years 1 months ago
Comparing Gesture and Touch for Notification System Interactions
We explore some of the characteristics of multimodal input interaction spaces for notification systems within a multi-tasking environment like a command and control center using t...
Maria Karam, Jason Chong Lee, R. Travis Rose, Fran...