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» A System for View-Dependent Animation
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VMCAI
2004
Springer
15 years 5 months ago
A Grand Challenge for Computing: Towards Full Reactive Modeling of a Multi-cellular Animal
Biological systems can be modeled beneficially as reactive systems, using languages and tools developed for the construction of man-made systems. Our long-term aim is to model a f...
David Harel
HICSS
2000
IEEE
129views Biometrics» more  HICSS 2000»
15 years 4 months ago
A New Tool for Visualization and Animation of Power Component and System Operation
A new tool for computing and visualizing the operation of power system components and systems is presented. One component of the tool is a time domain simulator that operates in t...
A. P. Sakis Meliopoulos, George J. Cokkinides, Ben...
82
Voted
ECBS
1997
IEEE
118views Hardware» more  ECBS 1997»
15 years 3 months ago
A generic system for interactive real-time animation
We present a new approach to an interactive design and analysis environment for visual languages. The main components, i.e., editor, animator, and interpreter, are introduced. The...
Marita Dücker, Georg Lehrenfeld, Wolfgang M&u...
ICCV
2003
IEEE
16 years 1 months ago
Using Temporal Coherence to Build Models of Animals
This paper describes a system that can build appearance models of animals automatically from a video sequence of the relevant animal with no explicit supervisory information. The ...
Deva Ramanan, David A. Forsyth
86
Voted
CGI
2006
IEEE
15 years 5 months ago
Skeleton-Driven Animation Transfer Based on Consistent Volume Parameterization
To edit or create the animation of a 3D character model has always been an important but time-consuming task, since the animator usually needs to set up the character’s skeleton,...
Yen-Tuo Chang, Bing-Yu Chen, Wan-Chi Luo, Jian-Bin...