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» A System for View-Dependent Animation
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VRML
1999
ACM
15 years 6 months ago
Avatars in LivingSpace
We describe how we implemented the avatars we use to represent users in LivingSpace, our implementation of the Living Worlds standard for multi-user distributed VRML worlds. Livin...
Mike Wray, Vincent Belrose
INFOVIS
1998
IEEE
15 years 6 months ago
Geographic Visualization: Designing Manipulable Maps for Exploring Temporally Varying Georeferenced Statistics
Geographic Visualization, sometimes called cartographic visualization, is a form of information visualization in which principles from cartography, geographic information systems ...
Alan M. MacEachren, Francis P. Boscoe, Daniel Haug...
VRML
1997
ACM
15 years 6 months ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
AGENTS
1997
Springer
15 years 6 months ago
Creatures: Artificial Life Autonomous Software Agents for Home Entertainment
This paper gives a technical description of Creatures, a commercial home-entertainment software package. Creatures provides a simulated environment in which exist a number of synt...
Stephen Grand, Dave Cliff, Anil Malhotra
104
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SIGGRAPH
2010
ACM
15 years 5 months ago
Volume contact constraints at arbitrary resolution
We introduce a new method for simulating frictional contact between volumetric objects using interpenetration volume constraints. When applied to complex geometries, our formulati...
Jérémie Allard, François Faure, Hadrien Courtec...