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» A System for View-Dependent Animation
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VRML
1999
ACM
15 years 10 months ago
Avatars in LivingSpace
We describe how we implemented the avatars we use to represent users in LivingSpace, our implementation of the Living Worlds standard for multi-user distributed VRML worlds. Livin...
Mike Wray, Vincent Belrose
INFOVIS
1998
IEEE
15 years 10 months ago
Geographic Visualization: Designing Manipulable Maps for Exploring Temporally Varying Georeferenced Statistics
Geographic Visualization, sometimes called cartographic visualization, is a form of information visualization in which principles from cartography, geographic information systems ...
Alan M. MacEachren, Francis P. Boscoe, Daniel Haug...
VRML
1997
ACM
15 years 10 months ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
AGENTS
1997
Springer
15 years 10 months ago
Creatures: Artificial Life Autonomous Software Agents for Home Entertainment
This paper gives a technical description of Creatures, a commercial home-entertainment software package. Creatures provides a simulated environment in which exist a number of synt...
Stephen Grand, Dave Cliff, Anil Malhotra
SIGGRAPH
2010
ACM
15 years 9 months ago
Volume contact constraints at arbitrary resolution
We introduce a new method for simulating frictional contact between volumetric objects using interpenetration volume constraints. When applied to complex geometries, our formulati...
Jérémie Allard, François Faure, Hadrien Courtec...