We describe a system which is designed to assist animators in extracting high-level information from sequences of images. The system is not meant to replace animators, but to be a...
David P. Gibson, Neill W. Campbell, Colin J. Dalto...
ProLiV - Animated Process-modeler of Complex (Computational) Linguistic Methods and Theories - is a fully modular, flexible, XML-based stand-alone Java application, used for compu...
We present a rigorous formal - but transparent - specification of the semantics of a generic simulation-based 3D animation framework. Our system combines a SystemC simulation kern...
This paper presents a prototype dialogue system, K2, in which a user can instruct agents through speech input to manipulate various objects in a 3-D virtual world. The agents’ ac...
In this paper, we describe the Rich Representation Language (RRL) which is used in the NECA system. The NECA system generates interactions between two or more animated characters....