We present a semi-automatic method for creating shadow mattes in cel animation. In conventional cel animation, shadows are drawn by hand, in order to provide visual cues about the...
Lena Petrovic, Brian Fujito, Lance Williams, Adam ...
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
Using motion capture systems to animate humanlike figures still remains difficult when the movements are complex or need to be adapted to geometric constraints. We propose a new m...
For decades, financial analysts have strived to use modern data visualization tools to improve the timeliness and quality of their analysis. As the amount of data to be processed ...
This paper describes a prototypical system that combines several aspects of engagement as defined in (Naps et al. 2003) for the topic of tree and tree algorithm animations.