Sciweavers

1036 search results - page 28 / 208
» A System for View-Dependent Animation
Sort
View
SIGGRAPH
2000
ACM
15 years 4 months ago
Shadows for cel animation
We present a semi-automatic method for creating shadow mattes in cel animation. In conventional cel animation, shadows are drawn by hand, in order to provide visual cues about the...
Lena Petrovic, Brian Fujito, Lance Williams, Adam ...
CA
2003
IEEE
15 years 5 months ago
Bottom-Up Visual Attention for Virtual Human Animation
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
Christopher Peters, Carol O'Sullivan
CGI
2004
IEEE
15 years 3 months ago
Motion Blending for Real-Time Animation while Accounting for the Environment
Using motion capture systems to animate humanlike figures still remains difficult when the movements are complex or need to be adapted to geometric constraints. We propose a new m...
Stéphane Ménardais, Franck Multon, R...
IV
2007
IEEE
158views Visualization» more  IV 2007»
15 years 6 months ago
Applying Animation to the Visual Analysis of Financial Time-Dependent Data
For decades, financial analysts have strived to use modern data visualization tools to improve the timeliness and quality of their analysis. As the amount of data to be processed ...
Tatiana Tekusova, Jörn Kohlhammer
ENTCS
2007
83views more  ENTCS 2007»
14 years 11 months ago
An Integrated and "Engaging" Package for Tree Animations
This paper describes a prototypical system that combines several aspects of engagement as defined in (Naps et al. 2003) for the topic of tree and tree algorithm animations.
Guido Rößling, Silke Schneider