Sciweavers

1036 search results - page 29 / 208
» A System for View-Dependent Animation
Sort
View
CGI
2000
IEEE
15 years 4 months ago
Neural Network-based Violinist's Hand Animation
We present a system for the animation of human hand that plays violin. Neural network controls the hand movement. We make use of an optimization method to generate the examples fo...
Junhwan Kim, Frederic Cordier, Nadia Magnenat-Thal...
IVA
2009
Springer
15 years 6 months ago
Augmenting Gesture Animation with Motion Capture Data to Provide Full-Body Engagement
Abstract. Effective speakers engage their whole body when they gesture. It is difficult, however, to create such full body motion in animated agents while still supporting a large...
Pengcheng Luo, Michael Kipp, Michael Neff
SIGGRAPH
1991
ACM
15 years 3 months ago
An object-oriented framework for the integration of interactive animation techniques
We present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of di...
Robert C. Zeleznik, D. Brookshire Conner, Matthias...
SIGGRAPH
1994
ACM
15 years 3 months ago
Drawing and animation using skeletal strokes
strokes makes it particularly attractive in terms of storage size and transmission efficiency. Its efficient implementation is favourable for incorporation into windowing systems a...
Siu Chi Hsu, Irene H. H. Lee
IJVR
2007
204views more  IJVR 2007»
14 years 11 months ago
Modeling and Animating Virtual Humans
—We report on the workflow for the creation of realistic virtual anthropomorphic characters. 3D-models of human heads have been reconstructed from real people by following a stru...
Frank Hülsken, Christian Eckes, Roland Kuck, ...