We present a cartoon animation style rendering method for water animation. In an effort to capture and represent crucial features of water observed in traditional cartoon animatio...
This paper presents a new, accurate, efficient and unified method for dynamic animation of one, two or three-dimensional deformable objects. The objects are modelled as d-dimensio...
In this paper we demonstrate how light weight tools can be used to increase the level of confidence in Z specifications. In particular we outline the Pipedream approach to explori...
Edmund Kazmierczak, Michael Winikoff, Philip W. Da...
This paper describes a computational approach to style conversion of cartoon animation. Our system works in two stages: the internal color shading phase, in which characters paint...
Abstract. Rendering realistic faces and facial expressions requires good models for the reflectance of skin and the motion of the face. We describe a system for modeling, animating...
Stephen R. Marschner, Brian K. Guenter, Sashi Ragh...