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» A System for View-Dependent Animation
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103
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CAINE
2007
15 years 3 months ago
Interactive Thin Shells - A Model Interface for the Analysis of Physically-based Animation
Realism has always been a goal in computer graphics. However, the algorithms involved in mimicking ical world are often complex, abstract, and sensitive to changes in experimental...
James Skorupski, Zoë J. Wood, Alex Pang
112
Voted
PERSUASIVE
2009
Springer
15 years 8 months ago
Designing empathic computers: the effect of multimodal empathic feedback using animated agent
Experiencing emotional distress is the number one reason why people who are undergoing behaviour modification (e.g. quitting smoking, dieting) suffer from relapses. Providing emot...
Hien Nguyen, Judith Masthoff
143
Voted
ICIAP
2005
ACM
15 years 7 months ago
Real-Time Avatar Animation Steered by Live Body Motion
The future customer service provided by call centres will be changed due to new web-based interactive multimedia technologies. Technical support will be offered in a completely new...
Oliver Schreer, Ralf Tanger, Peter Eisert, Peter K...
104
Voted
GRAPHICSINTERFACE
2001
15 years 3 months ago
Geometry-based Muscle Modeling for Facial Animation
We present a muscle model and methods for muscle construction that allow to easily create animatable facial models from given face geometry. Using our editing tool, one can intera...
Kolja Kähler, Jörg Haber, Hans-Peter Sei...
CCGRID
2006
IEEE
15 years 8 months ago
Component-Based Modeling, Analysis and Animation
Component-based software construction is widely used in a variety of applications, from embedded environments to grid computing. However, errors in these applications and systems ...
Jeff Kramer