We describe a fast method for creating physically based animation of non-rigid objects. Rapid simulation of nonrigid behavior is based on global deformations. Constraints are used...
Abstract. The largest part of the advertising market is already electronic. This means there is an opportunity for automatizing some of the production processes, such as producing ...
Carlo Strapparava, Alessandro Valitutti, Oliviero ...
The confluence of virtual reality and artificial life, an emerging discipline that spans the computational and biological sciences, has yielded synthetic worlds inhabited by reali...
We propose a data-driven approach to automatically generate a scene where tens to hundreds of characters densely interact with each other. During off-line processing, the close in...
Hubert P. H. Shum, Taku Komura, Masashi Shiraishi,...
This paper is a literature review on practical techniques and guidelines using PowerPoint, animation, and video effectively for instruction. The motivation to collect research bas...