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» A System for View-Dependent Animation
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PERSUASIVE
2010
Springer
15 years 9 days ago
Animate Objects: How Physical Motion Encourages Public Interaction
The primary challenge for information terminals, kiosks, and incidental use systems of all sorts, is that of getting the “first click” from busy passersby. This paper presents ...
Wendy Ju, David Sirkin
GECCO
2003
Springer
147views Optimization» more  GECCO 2003»
15 years 7 months ago
Developing an Immunity to Spam
Immune systems protect animals from pathogens, so why not apply a similar model to protect computers? Several researchers have investigated the use of an artificial immune system ...
Terri Oda, Tony White
CGF
1998
213views more  CGF 1998»
15 years 1 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
104
Voted
SI3D
2006
ACM
15 years 7 months ago
Animating blendshape faces by cross-mapping motion capture data
Animating 3D faces to achieve compelling realism is a challenging task in the entertainment industry. Previously proposed face transfer approaches generally require a high-quality...
Zhigang Deng, Pei-Ying Chiang, Pamela Fox, Ulrich ...
RT
2000
Springer
15 years 5 months ago
Parameterized Animation Compression
Synthetic images can be parameterized by more than time or viewpoint. We generalize image-based rendering by exploiting texture-mapping graphics hardware to decompress ray-traced ...
Ziyad S. Hakura, Jerome Edward Lengyel, John M. Sn...