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» A System for View-Dependent Animation
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CA
2003
IEEE
15 years 7 months ago
ElasticPaint: A Particle System for Feature Mapping with Minimum Distortion
Mapping of features such as texture and geometric detail is an important tool that enhances realism of surface geometry in graphics and animation. This essentially involves a tran...
Christopher Carner, Hong Qin
PDSE
1998
114views more  PDSE 1998»
15 years 3 months ago
Tool Supported Specification and Simulation of Distributed Systems
We present prominent features of AUTOFOCUS, a tool prototype for the formally based development of reactive systems. AUTOFOCUS supports system development offering integrated, com...
Franz Huber, Sascha Molterer, Andreas Rausch, Bern...
CGIM
2003
15 years 3 months ago
Real-time Facial Expressions in the Auslan Tuition System
Facial expressions are an integral part of Australian Sign Language (Auslan). This paper presents the implementation and integration of facial expression into the Auslan Tuition S...
J. C. Wong, Eun-Jung Holden, Nick Lowe, Robyn A. O...
CA
2002
IEEE
15 years 6 months ago
AMOBA: A Database System for Annotating Captured Human Movements
For the management of a large number of motion data for humanoid virtual actors we propose to use a database system to store and retrieve motion data with additional information. ...
Stefan Grünvogel, Jens Piesk, Stephan Schwich...
CAPTECH
1998
Springer
15 years 6 months ago
VideoVR: A Real-Time System for Automatically Constructing Panoramic Images from Video Clips
An authoring system is proposed to construct panoramic images of real-world scenes from video clips automatically. Instead of using special hardware such as fish-eye lens, our meth...
Ding-Yun Chen, Murphy Chien-Chang Ho, Ming Ouhyoun...