This paper examines capacity limits in mental animation of static diagrams of mechanical systems and interprets these limits within current theories of working memory. I review emp...
—This paper describes a complete system to create anatomically accurate example-based volume deformation and animation of articulated body regions, starting from multiple in vivo...
Taehyun Rhee, John P. Lewis, Ulrich Neumann, Krish...
In software visualization and algorithm animation it is important that advances in system technologies are accompanied by corresponding advances in animation presentations. In thi...
We propose a novel point-based approach to view dependent isosurface extraction. We introduce a fast visibility query system for the view dependent traversal, which exhibits moder...
We present a system for animating an articulate figure using a physical skeleton, or armature, connected to a workstation. The skeleton is covered with sensors that monitor the o...