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» A Systematic Process to Design Product Line Architecture
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ISCA
1995
IEEE
109views Hardware» more  ISCA 1995»
15 years 5 months ago
Next Cache Line and Set Prediction
Accurate instruction fetch and branch prediction is increasingly important on today’s wide-issue architectures. Fetch prediction is the process of determining the next instructi...
Brad Calder, Dirk Grunwald
KBSE
2010
IEEE
15 years 10 days ago
Variability modeling in the real: a perspective from the operating systems domain
Variability models represent the common and variable features of products in a product line. Several variability modeling languages have been proposed in academia and industry; ho...
Thorsten Berger, Steven She, Rafael Lotufo, Andrze...
NIPS
1990
15 years 3 months ago
A Delay-Line Based Motion Detection Chip
Inspired by a visual motion detection model for the rabbit retina and by a computational architecture used for early audition in the barn owl, we have designed a chip that employs...
Timothy K. Horiuchi, John Lazzaro, Andrew Moore, C...
SIGCSE
2005
ACM
117views Education» more  SIGCSE 2005»
15 years 7 months ago
Design patterns for parsing
We provide a systematic transformation of an LL(1) grammar to an object model that consists of · an object structure representing the non-terminal symbols and their corresponding...
Dung Zung Nguyen, Mathias Ricken, Stephen B. Wong
IEE
2007
126views more  IEE 2007»
15 years 1 months ago
Computer games software factory and edutainment platform for microsoft .NET
— This paper presents an environment targeted at computer games development industrialization in the .NET Platform. A computer game product line definition and its architecture a...
André Wilson Brotto Furtado, André L...