Many programs operate reactively, patiently waiting for user input, subsequently running for a while producing output, and eventually returning to a state where they are ready to ...
Aaron Bohannon, Benjamin C. Pierce, Vilhelm Sj&oum...
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
Abstract. How close are we to a world where every paper on programming languages is accompanied by an electronic appendix with machinechecked proofs? We propose an initial set of b...
Brian E. Aydemir, Aaron Bohannon, Matthew Fairbair...
Electronic voting promises the possibility of a convenient, efficient and secure facility for recording and tallying votes in an election. Recently highlighted inadequacies of imp...
This paper studies quantum Arthur–Merlin games, which are Arthur–Merlin games in which Arthur and Merlin can perform quantum computations and Merlin can send Arthur quantum in...