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» A Tangible Game Interface Using Projector-Camera Systems
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WWW
2010
ACM
14 years 9 months ago
QuickSuggest: character prediction on web appliances
As traditional media and information devices integrate with the web, they must suddenly support a vastly larger database of relevant items. Many devices use remote controls with o...
Ullas Gargi, Rich Gossweiler
CSCW
2012
ACM
13 years 5 months ago
Come meet me at Ulduar: progression raiding in world of warcraft
In spite of decades of research on virtual worlds, our understanding of one popular form of virtual world behavior— raiding—remains limited. Raiding is important because it en...
Jeffrey Bardzell, Jeffrey Nichols, Tyler Pace, Sha...
CCS
2004
ACM
15 years 1 months ago
A PIN-entry method resilient against shoulder surfing
Magnetic stripe cards are in common use for electronic payments and cash withdrawal. Reported incidents document that criminals easily pickpocket cards or skim them by swiping the...
Volker Roth, Kai Richter, Rene Freidinger
SIGCSE
2006
ACM
155views Education» more  SIGCSE 2006»
15 years 3 months ago
The inverted curriculum in practice
Teaching introductory programming today presents considerable challenges, which traditional techniques do not properly address. Students start with a wide variety of backgrounds a...
Michela Pedroni, Bertrand Meyer
CHI
2005
ACM
15 years 10 months ago
SonicTexting
SonicTexting is a system for inputting text ? `texting' ? using gestures and sound. As in musical instruments and everyday mechanical objects, sound in SonicTexting is synchr...
Michal Rinott