: This paper describes the taxonomy for designing interactive groupware systems. The taxonomy defines the objectives, methods and principles for classifying models and facilitates ...
In this paper, we present the concept of follow-me semantics of the large-scale pervasive application and discuss the features and services to its implementation based on the inte...
Individual, unaided human abilities are constrained. Media have helped us to transcend boundaries in thinking, working, learning, and collaborating by supporting distributed intel...
Collaborative interactions with many existing digital tabletop systems lack the fluidity of collaborating around a table using traditional media. This paper presents a critical ana...
: In the creation of groupware systems, a good design of communication mechanisms, required by the group in order to carry out its work, is essential, since there are many other de...
Luis A. Guerrero, Sergio F. Ochoa, Oriel A. Herrer...