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» A Taxonomy of Software Component Models
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EUROMICRO
2006
IEEE
15 years 10 months ago
Real-Time Modelling of Distributed Component-Based Applications
This paper presents a modular modelling methodology to formulate the timing behaviour of real-time distributed component-based applications. It allows to build real-time models of...
Patricia López Martínez, Julio L. Me...
DIGRA
2003
Springer
15 years 9 months ago
Game Design Patterns
We present a model to support the design, analysis, and comparison of games through the use of game design patterns, descriptions of reoccurring interaction relevant to game play....
Staffan Björk, Sus Lundgren, Jussi Holopainen
ISESE
2006
IEEE
15 years 10 months ago
Predicting component failures at design time
How do design decisions impact the quality of the resulting software? In an empirical study of 52 ECLIPSE plug-ins, we found that the software design as well as past failure histo...
Adrian Schröter, Thomas Zimmermann, Andreas Z...
GPCE
2008
Springer
15 years 5 months ago
Property models: from incidental algorithms to reusable components
A user interface, such as a dialog, assists a user in synthesising a set of values, typically parameters for a command object. Code for “command parameter synthesis” is usuall...
Jaakko Järvi, Mat Marcus, Sean Parent, John F...
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STEP
2003
IEEE
15 years 9 months ago
On Analysis of Design Component Contracts: A Case Study
Software patterns are a new design paradigm used to solve problems that arise when developing software within a particular context. Patterns capture the static and dynamic structu...
Jing Dong, Paulo S. C. Alencar, Donald D. Cowan