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» A Technique for Constructing Developable Surfaces
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109
Voted
ICIAP
2003
ACM
15 years 3 months ago
Towards automatic 3D reconstruction of urban scenes from low-altitude aerial images
We propose a methodology for reconstructing large– scale architectural scenes from low–altitude aerial images, in an efficient, accurate and fully automatic way. Towards this...
Adriano B. Huguet, Rodrigo L. Carceroni, Arnaldo d...
90
Voted
3DPVT
2004
IEEE
159views Visualization» more  3DPVT 2004»
15 years 2 months ago
Blind Watermarking of 3D Shapes using Localized Constraints
This paper develops a digital watermarking methodology for 3-D graphical objects defined by polygonal meshes. In watermarking or fingerprinting the aim is to embed a code in a giv...
Adrian G. Bors
IMAGING
2004
14 years 11 months ago
3D Simulation of Prints for Improved Soft-Proofing
A display tool has been developed to perform simulation and three-dimensional rendering of prints in the quest towards achieving improved soft proofing capabilities. It was desire...
Rohit A. Patil, Mark D. Fairchild, Garrett M. John...
106
Voted
VISSYM
2004
14 years 11 months ago
Software Landscapes: Visualizing the Structure of Large Software Systems
Modern object-oriented programs are hierarchical systems with many thousands of interrelated subsystems. Visualization helps developers to better comprehend these large and comple...
Michael Balzer, Andreas Noack, Oliver Deussen, Cla...
EUROMED
2010
14 years 8 months ago
The Digital Archive of Sculptures of Tien-Shen Poo in Early Taiwan History
The traditional sculptures with posture and beauty are created by the fingers of sculptors, and these traditional techniques cannot be replaced by contemporary computer technologie...
Ying-Hsiu Huang