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» A Technique for Constructing Developable Surfaces
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CGI
2009
IEEE
15 years 1 months ago
Easy integral surfaces: a fast, quad-based stream and path surface algorithm
Despite the clear benefits that stream and path surfaces bring when visualizing 3D vector fields, their use in both industry and for research has not proliferated. This is due, in...
Tony McLoughlin, Robert S. Laramee, Eugene Zhang

Publication
323views
14 years 11 months ago
Reconstruction of snow and ice surfaces using multiple view  vision techniques
In this paper we describe a vision system for reconstructing the relative structure of snow and ice surfaces. This effort is one step toward the long-term goal of rendering absol...
GOWRI SOMANATH , ROHITH MV , CATHLEEN A. GEIGER ...
IMR
2003
Springer
15 years 3 months ago
Geodesic-based Surface Remeshing
Generation of surface meshes remains an active research problem despite the many publications addressing this topic. The main issues which must be treated by a good remeshing algo...
Oren Sifri, Alla Sheffer, Craig Gotsman
ICPR
2002
IEEE
15 years 11 months ago
Dense Estimation of Surface Reflectance Properties of Objects with Interreflections
In augmented virtuality which virtualizes real objects to construct a mixed reality environment, it is important to estimate object surface reflectance properties to render object...
Takashi Machida, Naokazu Yokoya
PG
2003
IEEE
15 years 3 months ago
RGVis: Region Growing Based Techniques for Volume Visualization
Interactive data visualization is inherently an iterative trial-and-error process searching for an ideal set of parameters for classifying and rendering features of interest in th...
Runzhen Huang, Kwan-Liu Ma