Hardware-accelerated volume rendering using the GPU is now the standard approach for real-time volume rendering, although limited graphics memory can present a problem when renderi...
Most current mobile technologies require on-screen operations for interacting with devices’ visual contents. However, as a trade-off for mobility, screens usually provide limite...
Although many recent advances have been made in hardware synthesis techniques from software programming languages such as C, the performance of synthesized hardware commonly suffe...
With resemblance of finite-state machines to some biological mechanisms in cells and numerous applications of finite automata in different fields, this paper uses analogies an...
Abstract. Is it possible to create a simple physical system that is capable of replicating itself? Can such a system evolve interesting behaviors, thus allowing it to adapt to a wi...