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» A Technique for Reconstructing Shape of Specular Surfaces
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ECCV
2006
Springer
15 years 11 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth
ISBI
2011
IEEE
14 years 1 months ago
Laplace-Beltrami eigenfunction expansion of cortical manifolds
We represent a shape representation technique using the eigenfunctions of Laplace-Beltrami operator and compare the performance with the conventional spherical harmonic (SPHARM) r...
Seongho Seo, Moo K. Chung
IPMI
2007
Springer
15 years 10 months ago
Liver Segmentation Using Sparse 3D Prior Models with Optimal Data Support
Abstract. Volume segmentation is a relatively slow process and, in certain circumstances, the enormous amount of prior knowledge available is underused. Model-based liver segmentat...
Charles Florin, Nikos Paragios, Gareth Funka-Lea, ...
ICCV
2007
IEEE
15 years 11 months ago
Coplanar Shadowgrams for Acquiring Visual Hulls of Intricate Objects
Acquiring 3D models of intricate objects (like tree branches, bicycles and insects) is a hard problem due to severe self-occlusions, repeated thin structures and surface discontin...
Shuntaro Yamazaki, Srinivasa G. Narasimhan, Simon ...
SIGGRAPH
2000
ACM
15 years 2 months ago
Surfels: surface elements as rendering primitives
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...