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» A Temporal Proof System for General Game Playing
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FOCS
2004
IEEE
15 years 1 months ago
Tolls for Heterogeneous Selfish Users in Multicommodity Networks and Generalized Congestion Games
We prove the existence of tolls to induce multicommodity, heterogeneous network users that independently choose routes minimizing their own linear function of tolls versus latency...
Lisa Fleischer, Kamal Jain, Mohammad Mahdian
ALGOSENSORS
2009
Springer
15 years 4 months ago
Link Reversal: How to Play Better to Work Less
Sensor networks, with their ad hoc deployments, node mobility, and wireless communication, pose serious challenges for developing provably correct and efficient applications. A po...
Bernadette Charron-Bost, Jennifer L. Welch, Josef ...
CHI
2007
ACM
15 years 10 months ago
Project massive: self-regulation and problematic use of online gaming
A longitudinal design was employed to collect three waves of survey data over a 14 month period from 2790 online gamers. Respondents were asked questions about their gaming activi...
A. Fleming Seay, Robert E. Kraut
FSTTCS
2008
Springer
14 years 10 months ago
Graph Games on Ordinals
We consider an extension of Church’s synthesis problem to ordinals by adding limit transitions to graph games. We consider game arenas where these limit transitions are defined...
Julien Cristau, Florian Horn
78
Voted
ICRA
2007
IEEE
138views Robotics» more  ICRA 2007»
15 years 3 months ago
Managing non-determinism in symbolic robot motion planning and control
Abstract— We study the problem of designing control strategies for nondeterministic transitions systems enforcing the satisfaction of Linear Temporal Logic (LTL) formulas over th...
Marius Kloetzer, Calin Belta