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» A Temporal Proof System for General Game Playing
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72
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ATAL
2007
Springer
15 years 3 months ago
Effective tag mechanisms for evolving coordination
Tags or observable features shared by a group of similar agents are effectively used in real and artificial societies to signal intentions and can be used to infer unobservable ...
Matthew Matlock, Sandip Sen
93
Voted
ICTCS
2003
Springer
15 years 2 months ago
On the Computational Complexity of Cut-Elimination in Linear Logic
Abstract. Given two proofs in a logical system with a confluent cutelimination procedure, the cut-elimination problem (CEP) is to decide whether these proofs reduce to the same no...
Harry G. Mairson, Kazushige Terui
ATAL
2009
Springer
15 years 4 months ago
Bounded rationality via recursion
Current trends in model construction in the field of agentbased computational economics base behavior of agents on either game theoretic procedures (e.g. belief learning, fictit...
Maciej Latek, Robert L. Axtell, Bogumil Kaminski
POPL
2011
ACM
14 years 10 days ago
Making prophecies with decision predicates
We describe a new algorithm for proving temporal properties expressed in LTL of infinite-state programs. Our approach takes advantage of the fact that LTL properties can often be...
Byron Cook, Eric Koskinen
PAMI
2007
186views more  PAMI 2007»
14 years 9 months ago
Value-Directed Human Behavior Analysis from Video Using Partially Observable Markov Decision Processes
—This paper presents a method for learning decision theoretic models of human behaviors from video data. Our system learns relationships between the movements of a person, the co...
Jesse Hoey, James J. Little